Starting a new programming lessons series.
This will be basic, not go “too far” into it, and hopefully shed some light on what can be done with this particular program I’ll introduce.
This program is what’s called “A 3D Physics Engine”. What that basically means is, a computer program that generates physics and gravity in virtual reality.
It’s an easy to use program, with simple objects to select and place into your project. Getting a little more advanced: coders can make scripts which would alter/control how these objects act.
This program can bring together 3D artists and programmers into making a fully professional video-game.
This series aims to slowly teach simple parts of Unity3D, and what can be done with it.
If you are interested, go ahead and download/install Unity3D by going to www.Unity3D.com
For information, feedback, queries, please feel free to contact me via twitter @MKsDev or Instagram: Bergins